About This GameFrom the genre of Tower Defense, in this game you will battle as an mercenary, hired by one of the kingdoms in war, the king demand you to command the mercenaries and defend strategic points with your experience on the battlefield in extremely dangerous places.Place different towers around each level, your strategy can turn you into a hero of the kingdom. Lots of levels in extreme places of the planet are awaiting for you, in each level you will encounter different terrains which will test your skills against the enemies of the kingdom. About the Gameplay
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call of the mighty warriors. call of the mighty warriors gameplay Pixel Art: 1/5 Halloween Sales!:
Andarilho:. V 0.1.0 (Changelog):
Finally, the first big version of Call of the Mighty Warriors is complete. It is already on steam, you can download it just by installing it on the common way. Changelog: •Rewritten the entire code base of the game in order to organize and recognize better the primary functions of each object, this will allow a higher frequency of updates and enhancements to the game on the future. •Created a core of algorithms which speeds up the development of the game and helps also speeding up the frequency of updates. •Removed almost the entire art (which belong to other people that did not take part of the development of the game) from the game. •In order to remove the entire art of the game, a new style of art was created, trying to represent the pixel art, the maps with old styles prior to the first version are not available anymore. (Thanks for everyone comprehension). •New abilities were implemented on the towers. •A new kind of troop were created for the archers tower. •Both skills, ally and enemy troops had their base code redone therefore, have undergone many changes, now the troops have elemental weakness as well as the abilities cause elemental damage. •A more intuitive interface system was implemented where when you click on a tower you have the description and translation on your language of what each option does in a more declared way. •By causing and receiving damage, the troops (enemies and allies) shows a little number which goes up and disappear, this is the new indicator of real time damage. •The artificial Intelligence of the troops (ally and enemy) were totally rewritten, the AI of the ally troops did not changed too much, but the AI of the enemy troops were shaped in a way that they does not enter in collision with each other. •An obligatory tutorial was created. •Game now supports all kinds of screen dimensions and sizes. . V.2019.1.0: New version with some bug fixes, improvements, levels more balanced and achievements.. Giveaway: Since things are going from bad to worse, I am running a small giveaway in my website, feel free to activate the keys you want. https://scjogos.com/viewtopic.php?f=3&t=119 I hope you guys enjoy it.. Roadmap: Sadly, I am here to say that the development is not going as fast as I expected. My goal is to deliver these 2 games, Call of the Mighty Warriors and Cube Land Arena, this year and that's how I planning to do it: Call Of The Mighty Warriors: The game is in active development, I am redoing everything except the art. My plan is to release the new version in the first half of the year. Cube Land Arena: This game is on hold, I will redo everything again like I am doing with Call of the Mighty Warriors and my plan is to release the new version in the second half of the year. This two games are being developed in the same time as Andarilho, so, it may have some delays in the future. The achievements will be added ass the new version is released. SC Jogos
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